As the market becomes saturated with music games and today’s release of the Rock Band Network, I thought it would be great to look at why we’ve seen this massive development within the last few years. Although many people associate the birth of music rhythm games to the success of the Guitar Hero franchise, the original creators of the idea behind the series came from Konami’s GuitarFreaks and DrumMania arcade machines before making a short appearance on consoles. Red Octane and Harmonix worked together on Guitar Hero for PlayStation 2, then with the release of Guitar Hero 2, the two split in order to pursue different avenues of the genre.
With Red Octane keeping the Guitar Hero franchise, the development of Guitar Hero 3 began, which became a massive success by refining the gameplay of the previous titles and polishing the graphics. This was shortly followed by the release of Harmonix title Rock Band, supplying the gamer with not one, but four instruments and making the experience more social by combining elements of SingStar, DrumMania and Guitar Hero into one title. Guitar Hero followed suit and shortly after released GH: World Tour, featuring vocals and an alternate drum set. Both companies have now released multiple titles that allow the players to combine songs from the previous discs into one game. Although the reception of music rhythm games is unclear from the perspective of the music industry, I would hope that it has given a new lease of life to what would seem to be an industry hard hit by piracy.
With the addition of hard-drives to consoles and readily available DLC, songs have been flooding out for both franchises – although Rock Band hold the record for the most available DLC to date (at the time of writing, over 1000 songs).
All these instruments and songs do however come at a cost and looking at the amount I have spent on the series, it would have been cheaper to start my own band. Out of the two franchises I can honestly say that Rock Band holds my shelves and it comes down to the play style, menus and experience offered with the downloadable material. Hopefully the Rock Band Network will allow the game to take flight by giving the music industry a great set of tools to bring music into gaming.



