Like a lot of people, I enjoy a good cheeseburger. I know what I want in my burger, how it should be cooked and what I’ll be eating when it’s been unwrapped. So why should the games industry be any different? After all our cheeseburgers aren’t cheap either!
The current trend with most triple A titles is to release a game with a multitude of playable modes and options, which increases the amount of time a player can spend within the franchise. Some franchises (Bioshock, Dead Space, Uncharted to name but a few..) have all decided that after a fantastic first installation in the franchise, what the game needs is a competitive multiplayer option. Now when I buy a game it’s usually because I’m intrigued by one of the game modes. I buy single player games for their story (Alan Wake, Red Dead Redemption, Dead Space) and multiplayer titles for the well implemented online experience (Call of Duty, Battlefield, Gears of War).
Based on that list of titles you’re probably thinking “well those multiplayer games have great stories too” and you’d be right. I believe the principle behind why those games have developed into well oiled multi-mode franchises is simple; they were multiplayer orientated titles first. We all know the tried and tested FPS mechanics work and are easy to adapt to, let’s just apply them to a story. They are the all you can eat option of the gaming world, you can devour to your hearts content because there are plenty of options.
Going back to my original point, I like a good cheeseburger. I liked Dead Space, it had all the right juicy morsels I needed in a 3rd person survival horror game to sink my teeth into. So when I heard that a second game had been pushed into the pipeline I was genuinely exited. I didn’t like Dead Space 2. It wasn’t because of the story, or the graphics, it was because they had strapped a silly half-assed attempt at competitive multiplayer on the side which felt like the unwanted baby of Left4Dead meets Waterworld. Why waste time and resources on a pointless feature, a feature I would have happily bought the game without. I could have said “if you don’t like it, don’t play it” but then it feels like I’ve just chucked money away. After all I buy cheeseburgers without pickles in, because I don’t like them.

